Boon of the Monster Tamer (5e Epic Boon)
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Boon of the Monster Tamer
You gain the ability to control certain kinds of creature. Choose three creature types from among aberrations, beasts, celestials, constructs, dragons, elementals, fey, feinds, giants, monstrosities, oozes, plants, or undead. You may use your action to target a creature of one of the chosen types and of Challenge Rating 5 or less that you can see within 60 feet of you. The creature must succeed on a DC 15 Wisdom saving throw or be charmed by you for one hour. Once you have used this Boon, you must finish a long rest before you can use it again. While so charmed, the creature regards you and your allies as trusted friends and will carry out any commands you give it to the best of its ability. It will not attempt actions that are obviously suicidal. If you issue no commands, the creature will defend itself but otherwise, take no action. If you issue an obviously suicidal command or if you or one of your allies takes hostile action against the creature, it may repeat the saving throw, ending the effect on a success.