Bonded (5e Race)
From D&D Wiki
A race born from the Elemental Chaos and intrinsically connected to the turning of the Wheel. All are born with a Die that is their Bonded. This Die reflects their personality, temperament, and desires in its construction.
Bonded are medium-sized humanoids with purple skin whose forms always seem to be ever so slightly in flux. They appear relatively similar to humans, however, their purple skin and bald heads mark them as distinctly different. Not only that, their features are ever changing, with facial features moving around ever so slightly every time they are looked at. Some may find this disconcerting or outputting, while others may find it interesting. This does not have any actual effect but is a constant reminder of the circumstances of their birth.
Bonded are born blank and with no parents, and as such have no society nor history. Oftentimes the mentions of Bonded are not in birth records but in history books. This results in Bonded oftentimes being a complete unknown to the people they come across, as they oftentimes will have never even heard of, let alone seen one before.
As Bonded births are few and far between, the chances of any two Bonded meeting each other and deciding to stay together is very slim. Most Bonded do whatever they feel like, often incorporating into the society of the creature who's shape they took. They will oftentimes travel the world, attempting to find a reason to settle. The Chaos, and thus inherently Change, within them drives them to seek out new places and ideas. Sometimes, however, a Bonded will find a reason to settle down. This may be due to a group's influence, a certain place's calling to them, a responsibility they feel, or even a love to someone.
Bonded tend to adopt the first name that is bestowed upon them, and before such oftentimes do not feel the need for a name or title.
Creatures born from the Elemental Chaos and ever in flux, these creatures are born alongside their Chaos Die.
Ability Score Increase. Your Intelligence score increases by 2 and either your Strength or Dexterity increases by 1.
Age. Bonded are born mentally mature, and do not age nor die of old age.
Alignment. Due to their connection to the Elemental Chaos, Bonded tend to have chaotic alignments but can stray to any side of good or evil.
Size. Bonded take the physical form of the first sapient being they see but must conform to some limitations in terms of form, averaging between 5 and 6 feet tall. Your size is Medium.
Speed. Your base walking speed is 30 feet.
Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Chaos Die. As a bonus action you gain temporary hit points until your next short or long rest. These temporary hit points are equal to 1d6 and as then becomes 2d6 at 5th level, a 3d6 at 10th level, a 4d6 at 15th level, and a 5d6 at 20th level. You regain use of this feature once you complete a short or long rest.
Inherent Die. Whenever you roll your Bonded Die, such as in games of chance involving dice, you can choose what side the Die lands on. In addition, you may decide the outcome of a dice roll that occurs within 30 feet of you, after the dice has been rolled but before outcomes or effects are decided. This effect is not magical, and as such is not detected by spells that detect magic. You regain use of this ability once you have completed a long rest.
Languages. You can speak, read, and write Common, Primordial, and one other language of your choice.
Random Height and Weight
|4′ 8″||+2d8||120 lb.||× (1d4) lb.|
*Height = base height + height modifier