Boden (5e Race)

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Boden are fey-oriented half-dwarves. Their tribes cloister in remote forest strongholds, preferring to spend their days in quiet harmony with the woods. When provoked, Boden demonstrate formidable skills with weapons and druidic magic.

Physical Description[edit]

Boden are typically 2 or 3 feet not going past 4. They have small plump bodies with long limbs. Their tan or brown faces are usually adorned with broad smiles (beneath their prodigious noses), and their bright eyes shine with excitement. Their fair hair has a tendency to stick out in every direction, as if expressing the gnome’s insatiable interest in everything around.

A boden’s personality is writ large in his or her appearance. A male boden’s beard, in contrast to his wild hair, is kept carefully trimmed but often styled into curious forks or neat points. A boden’s clothing, though usually made in modest earth tones, is elaborately decorated with embroidery, embossing, or gleaming jewels.


Boden were the result of fey mingling with dwarves. They tend to stay away from civilization, instead choosing to live in recluse forest. Having had few overt influences on the world's history but many small and unseen ones, boden were often overlooked by the powers that be, despite their craftiness and affinity for illusion magic.


Boden are earthdwellers. Boden mostly live in forest and trees some living in open plains. They live underground but get more fresh air than dwarves do, enjoying the natural, living world on the surface whenever they can. Their homes are well hidden by both clever construction and simple illusions. Welcome visitors are quickly ushered into the bright, warm burrows. Those who are not welcome are unlikely to find the burrows in the first place.

Boden Names[edit]

Boden love names, and most have half a dozen or so. A boden’s mother, father, clan elder, aunts, and uncles each give the boden a name, and various nicknames from just about everyone else might or might not stick over time. Boden names are typically variants on the names of ancestors or distant relatives, though some are purely new inventions. When dealing with humans and others who are “stuffy” about names, a boden learns to use no more than two names: a personal name, and a nickname, choosing the one in each category that’s the most fun to say.

Male: Alston, Alvyn, Boddynock, Brocc, Burgell, Dimble, Eldon, Erky, Fonkin, Frug, Gerbo, Gimble, Glim, Jebeddo, Kellen, Namfoodle, Orryn, Roondar, Seebo, Sindri, Warryn, Wrenn, Wurzel, Zook

Female: Bimpnottin, Breena, Caramip, Carlin, Donella, Duvamil, Ella, Ellyjobell, Ellywick, Lilli, Loopmottin, Lorilla, Mardnab, Nissa, Nyx, Oda, Orla, Roywyn, Shamil, Tana, Velrisa, Waywocket, Zanna

Nicknames: Aleslosh, Ashhearth, Badger, Cloak, Doublelock, Filchbatter, Fnipper, Ku, Nim, Oneshoe, Pock, Sparklegem, Stumbleduck

Boden Traits[edit]

Boden are earthdwellers that can morph into small animals and use druidic magic to protect their homes.
Ability Score Increase. Your Wisdom score increases by 2.
Age. Boden mature at the same rate as humans and most are expected to settle into adult life around the age of 40. They can live to 350 years on average, but it's not too uncommon for them to reach 500 years of age.
Alignment. As people who follow the rhythm of nature and see themselves as to its caretakers, boden are typically neutral good. Evil boden are rare and are usually the sworn enemies of the rest of their kind.
Size. Boden tend to be 2 to 3 and a half feet tall, weighing about 35 to 40 pounds. Your size is Small.
Speed. Your base walking speed is 35 feet.
Darkvision. Accustomed to life underground, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Speech of Beast and Leaf. You have the ability to communicate in a limited manner with beasts and plants. They can understand the meaning of your words, though you have no special ability to understand them in return. You have advantage on all Charisma checks you make to influence them.
Beastshape. Boden can morph into small animals i.e; squirrels, rats, and hamsters for a 5 minutes. You can use this feature twice. You regain expended uses when you finish a short or long rest.
Boden Magic. You can cast Detect Magic and Disguise Self with this trait, using Wisdom as your spellcasting ability for them. Once you cast either spell, you can't cast it again with this trait until you finish a short or long rest. When you use this version of disguise self, you can seem up to 3 feet taller than normal, allowing you to more easily blend in with humans and elves.
Languages. You can speak, read, and write Common, Munchkin and one other language of your choice. Munchkin is a language that to others sound like fast gibberish, but to Boden, it’s elegant and smooth.

Forest Boden[edit]

Ability Score Increase. Your Charisma increases by 1
Hidden Step. As a bonus action, you can magically turn invisible until the start of your next turn or until you attack, make a damage roll, or force someone to make a saving throw. Once you use this trait, you can't use it again until you finish a short or long rest.
Natural Illusionist. You know the Minor Illusion cantrip. Wisdom is your spellcasting modifier for it.

Deep Boden[edit]

Ability Score Increase. Your Dexterity increases by 1
Superior Darkvision. Used to the darkness in their tunnels you can see in dim light within 120 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Stone Camoflague. You have advantage on Dexterity (stealth) checks to hide in rocky terrain.

Random Height and Weight[edit]

2′ 3″ +1d8 40 lb. × (1d4) lb.

*Height = base height + height modifier
**Weight = base weight + (height modifier × weight modifier)

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