Blueflame Cerberus (5e Creature)
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Large beast, unaligned
Damage Resistances piercing, slashing
Flaming Core. If the cerberus takes cold damage, it has disadvantage on attack rolls until the end of its next turn.
Multiattack. The cerberus makes three bite attacks.
Bite. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 16 (3d6 + 6) piercing damage.
Ray of Flame or Ice. Ranged Weapon Attack: +5 to hit, range 30 ft., one target. Hit: 7 (1d8 + 3) fire damage
Power Slam. Melee Weapon Attack: +9 to hit., one target. Hit: 12 (1d12 + 6) bludgeoning damage.
A blueflame cerberus is very similar to a regular cerberus, though, its skin and fur are almost entirely blue. It has grey, stone spikes on its shoulders and knees. Throughout its body, it is adorned in cracks, letting a blue plasma flow, like blood, through it. Each head has long pink tongues and the mouths light up blue before an attack. It is extremely muscular in its paws, legs and chest. Its skin, on its necks and underside is entirely a light purple.