Blue Yoshi (5e Creature)
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Medium beast, neutral good
Amphibious. The blue yoshi can breathe air and water.
Flutter Jump. The yoshi's jumping distances are equal to half its walking speed. Additionally, the yoshi can use its bonus action to add an additional 5 feet to its jumping distances. This benefit lasts until the end of the yoshi's turn.
Multiattack. The yoshi makes three attacks: one Tail and two Pummels. It can replace up to two of these attacks with Bubble attacks.
Pummel. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) bludgeoning damage.
Tail. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage.
Bubble. Ranged Weapon Attack: +3 to hit, range 20/60 ft., one target. Hit: 11 (2d8 + 1) acid damage and the target is restrained until it uses its action to make a Strength saving throw. The DC for this save is 12, and the target is freed upon succeeding.
Yoshis are a species of dinosaurs with large noses, short arms, and friendly personalities. They are normally found in remote locations, where they live in peace with other inhabitants. Their diet consists mainly of fruit from tall trees, which they reach with their abnormally long tongues.
Yoshis come in various colors. Green are the most common, but the colors can range anywhere from red to purple. Their colors don't really represent their rank in society, rather, their color represents their abilities. Blue yoshis are known for their ability to breathe underwater and spit out large bubbles.
Adventurers that encounter them are greeted with a smile and a hearty welcome as the yoshis exclaim "Yoshi!" They aren't hostile, and will only attack when provoked. In combat, they use their tail and fists to protect themselves. Blue yoshis will spit bubbles at their enemies to restrain them, and then get up close for the upper-hand.