Blade of Grass (5e Spell)

From D&D Wiki

Jump to: navigation, search
Blade of Grass
Transmutation cantrip
Casting time: 1 bonus action
Range: Touch
Components: V, M (one or two blades of grass)
Duration: 1 minute

You imbue one or two blades of grass with nature's power. For the duration, they become sickles, and you can use your spellcasting ability instead of Strength for attack and damage rolls using these weapons. They are considered to be magical weapons. If you let go of a of a sickle created by this spell, the spell ends for it, and it reverts to a nonmagical blade of grass. The spell also ends if you cast it again.

Back to Main Page5e HomebrewSpellsDruid

Home of user-generated,
homebrew pages!