Black Oak (5e Creature)

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Black Oak[edit]

Large aberration (black arms), lawful evil

Armor Class 14 (natural armor)
Hit Points 76 (8d10 + 32)
Speed 30 ft.

18 (+4) 14 (+2) 18 (+4) 14 (+2) 16 (+3) 16 (+3)

Proficiency Bonus +3
Senses passive Perception 13
Challenge 6 (2,300 XP)

Martial Advantage. Once per turn, the black oak can deal an extra 7 (2d6) damage to a creature it hits with a weapon attack if that creature is within 5 feet of an ally of the black oak that isn't incapacitated.

Pack Tactics. The black oak has advantage on an attack roll against a creature if at least one of the black oak's allies is within 5 feet of the creature and the ally isn't incapacitated.

Siege Monster. The black oak deals double damage to objects and structures.


Multiattack. The black oak makes two attacks with its Dark Hammer.

Dark Hammer. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 10 (1d12 + 4) bludgeoning damage and 4 (1d8) radiant damage.

Big Barrel. Ranged Weapon Attack: +5 to hit, range 60/90 ft., one target. Hit: 11 (2d8 + 2) radiant damage.

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