Birali (5e Race)

From D&D Wiki

Jump to: navigation, search

Birali

The wire shudders, as the young birali crosses it, amazingly staying balanced, as the crowd cheers beneath her. They call out great things honoring her. A man draws a bow and shoots a volley of arrows at the birali, who immediately jumps down and claws his face to shreds.

Description

The birali are a race of half-cats, who roam the streets having no true home. Birali are carnivores that feed off the vermin that crawls the street, and that doesn't limit to rodents. Because of their tragic lifestyle, they tend towards killing those who have it better than they do, and they do so in horrific ways.

Physical Description

Birali are thin, fearsome catlike people. Wild birali are more scarred while domestic birali are cuter and more charming, but don't be fooled.

Of two people

The birali are widely accepted into society, but their harsh actions and rash decisions bring with them a bad reputation, with few birali finding their way into a safe social status. The birali are also accepted among the cats from which their heritage lay. Often birali will keep pet cats, but treat them as equals. Birali are brilliant ambassadors for nature and serve as great entertainers

Ferocious and Unchanged

While the birali can make great companions, they are very violent since their feline heritage gives them the desire to hunt, while their human heritage gives them the ability to take that to the next level. As most cats are, birali are great hunters still, and often serve as assassins and hit men for those who offer good pay. The birali disapprove of wasting time and games but are always up to a good mock-hunt.

Domestication

Some birali are born of domesticated cats, while others are born of wild and big cats. The domesticated birali are more docile and friendly, fitting better into society than the wild birali, who tend towards violence, as the solution to most problems. It is rare that a wild birali will become domesticated at any point in its life, but if they are, then usually it is in their younger years when they are still learning.

Birali Experimentation

The birali were created when a wizard, many generations ago, was mourning over his dead cat. Also in the area, many people were dying of famine. This provided the old wizard with the opportunity to fuse cats and humans, to make a race of genetically superior cat-humans. When the experiment was deemed as successful, the newly named birali did their job great, but when a greater force of unknown magnitude attacked the village, the birali fled, allowing the townsfolk to be killed. Since then, the birali have mostly existed in the wild hunting for food and fighting smaller evils. They do sometimes find their way into society and domesticate themselves. Throughout the ages, many wizards have contemplated the being of the monster that attacked the village. The best that they could conjure from their brilliant minds, is that it was a celestial or demonic being that felt obliged to study the birali, which it must have captured some of.

Birali Names

The birali only have one name. Usually, it is a human name, as the cats they dwell among have no names, but sometimes when they share a certain experience, such as taking down a beast, they grant them honorific titles. Some domesticated birali have names reflecting their appearance and personality.

Domesticated: Any human name, some Siamese names, such as Simba, Shadow, Musky, Moonbeam

Wild: Protector, Mammoth-killer, Food-bringer, Defender, Psycher, Survivor

Birali Traits

Birali are nimble cat-humanoid creatures who care not for others opinions of them.
Ability Score Increase. Your Dexterity score increases by 2
Age. Birali live lives between the length of human and cat, usually maturing at around 10 and dying at around 60.
Alignment. your feline nature tends you towards a more chaotic alignment, but you do not fathom evil or good because of your lack of concern of others opinion.
Size. you stand between 4-5 feet tall. Your size is Medium.
Speed. Your base walking speed is 35 feet.
Darkvision. You have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of grey.
Thick Fur Coat. You have advantage on Constitution saving throws made to endure extreme cold.
Stealthy Hunter. You are proficient in the Stealth skill.
Claws. Your hands end in sharp retractable claws, which you can use to make unarmed strikes. If you hit with this attack, you deal slashing damage equal to 1d4 + your Strength modifier, instead of the bludgeoning damage normal for an unarmed strike.
Speak with Small Beasts. Through sounds and gestures, you can communicate simple ideas with Small or smaller beasts.
Languages. You can speak read and write Common and another language of your choice.
Subrace. Two subraces of Birali exist, the wild and the domesticated.

Domesticated

Ability Score Increase. Your Charisma score increases by 1.
Street Climbing. You have advantage on Dexterity (Acrobatics) checks made to stay on narrow platforms, ledges and branches.

Wild

Ability Score Increase. Your Wisdom score increase by 1.
Wild Hunting. You have advantage on all Dexterity (Stealth) checks made to hide in tall grass.



Back to Main Page5e HomebrewRaces

Home of user-generated,
homebrew pages!
system reference documents
admin area
Terms and Conditions for Non-Human Visitors