Bipolar (3.5e Trait)

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Your moods can change on a dime.
Benefit: Every 1d6 days your mood may change. Roll a d6 on the table below to see what mood you switch to.
Drawback: Each mood provides a different drawback.

d% Mood Effect
 1-2   Mania   You have a -1 to the damage rolls, +1 on all saves, and +1 all skill/ability checks. 
 3-4   Depression   You have a -1 on all skill checks and are always flat-footed. 
 5-6   Angry   You have a -1 to AC, -2 to all attack rolls with +1 to the damage of those attacks, +3 on Intimidate checks, and -1 on all other skill checks. 

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