Beskar'gam (5e Equipment)
Beskar'gam[edit]
Cost | Armor Class (AC) | Strength | Stealth | Weight |
---|---|---|---|---|
5000 gp | 10 + Dexterity modifier + Constitution modifier | — | — | 440 lb. |
Armor forged from beskar in the Mandalorian way that is designed and fitted for the owner. Beskar armor, due to its unique composition, has high resistance to energy and kinetic damage. The armor includes a jetpack, helmet, and vambraces.
Helmet. While wearing this helmet, you have darkvision out to 120 feet, and blindsight out to 30 feet. Integrated computing gives the helmet a built-in light filter and ear protection. You have advantage on saving throws against being blinded and deafened.
Jetpack. As a part of your action, bonus action, or reaction you can activate or deactivate your jetpack. While active you have a flying speed of 60 feet.
Vambraces. Your armor contains a weapon in each Vambrace:
- Whistling Bird. A weapon used by Mandalorians: mini-rockets made of beskar steel. The whistling bird holds a maximum of 10 mini-rockets. As an action, you release rockets from the whistling bird. You can target a number of creatures equal to or less than the number of released rockets. Each rocket deals 4d6 piercing damage, and cannot miss. Due to the size and difficulty of loading the whistling bird, you can only load it during short or long rest.
- Flamethrower. A weapon used by Mandalorians that releases compressed, flammable gas. The flamethrower holds up to one minute of fuel before needing to be reloaded. As an action, you release a burst of flame for 6 seconds. Creatures in a 15-foot cone must make a Dexterity (DC equals 8 + your proficiency bonus + your Dexterity modifier) saving throw. A target takes 3d8 fire damage on a failed save, or half as much on a successful one.
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