Behemoustache (5e Creature)
Behemoustache[edit]
Huge beast, unaligned Armor Class 18 (natural armor)
Saving Throws Str +11, Con +12 Stunning Charge. If the behemoustache moves at least 20 feet straight toward a creature and then hits it with a ram attack on the same turn, that target must succeed on a DC 18 Constitution saving throw or be stunned until the end of its next turn. If the target is stunned, the behemoustache can make one bite attack against it as a bonus action. Water Breathing. The behemoustache can only breathe underwater. ACTIONSMultiattack. The behemoustache makes two attacks: one with its bite and one with its ram. It can use its Swallow instead of its bite. Bite. Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 24 (4d8 + 6) piercing damage, and the target is grappled (escape DC 18). Until this grapple ends, the target is restrained and the behemoustache can't bite another target. Ram. Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 33 (5d10 + 6) bludgeoning damage. Swallow. The behemoustache makes one bite attack against a Medium or smaller creature it is grappling. If the attack hits, the target takes the bite's damage, the target is swallowed, and the grapple ends. While swallowed, the creature is blinded and restrained, it has total cover against attacks and other effects outside the behemoustache, and it takes 10 (4d4) acid damage at the start of each of the behemoustache's turns.
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A behemoustache is a large, predatory fish which hunts in tropical waters, notable for its gaping maw full of oversized teeth and its magnificent, billowing mustache. Although highly sought after—its bones are almost as strong as steel, its flesh oily but delicious, and its mustache can make a fearsome trophy or several exotic antimacassars—its size and ferocity makes hunting rare. |
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