Beheeyem (5e Creature)

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Beheeyem[edit]

Small aberration, chaotic neutral


Armor Class 12
Hit Points 72 (10d8 + 27)
Speed 0 ft., fly 30 ft.


STR DEX CON INT WIS CHA
10 (+0) 14 (+2) 12 (+1) 19 (+4) 17 (+3) 17 (+3)

Skills Intelligence +7, Wisdom +6
Damage Resistances psychic
Senses passive Perception 16
Languages telepathy 120 ft., understands Common but cannot speak it
Challenge 5 (1,800 XP)


Innate Spellcasting (Psionics). The beheeyem's innate spellcasting ability is Intelligence (spell save dc 15). It can innate cast the following spells, requiring no components:

ACTIONS

Psybeam. Ranged Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (1d8 + 6) psychic damage.


250px-606Beheeyem.png

Beheeyem are aliens! Or that's what people assume. Elgyem was thought to be an alien because it was first found near a UFO crash, and beheeyem is just the evolution of elgyem. They are normally reclusive Pokémon, only coming out to defend its home, and it does that by flashing the lights on its fingers which can control any creature and erase their memory. You don't ever remember meeting a beheeyem? How interesting...



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