Axew (5e Creature)

From D&D Wiki

Jump to: navigation, search
This page may resemble content endorsed by, sponsored by, and/or affiliated with the Pokémon franchise, and/or include content directly affiliated with and/or owned by Creatures Inc., Game Freak, and Nintendo. D&D Wiki neither claims nor implies any rights to Pokémon copyrights, trademarks, or logos, nor any owned by Creatures Inc., Game Freak, and Nintendo. This site is for non profit use only. Furthermore, the following content is a derivative work that falls under, and the use of which is protected by, the Fair Use designation of US Copyright and Trademark Law. We ask you to please add the {{needsadmin}} template if there is a violation to this disclaimer within this page.


Small dragon, any alignment

Armor Class 14 (natural armor)
Hit Points 60 (11d6 + 22)
Speed 30 ft.

15 (+2) 14 (+2) 14 (+2) 11 (+0) 12 (+1) 10 (+0)

Damage Vulnerabilities cold
Damage Resistances fire lightning
Senses darkvision 60 ft., passive Perception 11
Languages Draconic, understands Common but can't speak it
Challenge 1 (200 XP)

Rivalry. When a creature hits the axew with an attack, it has advantage on all attack rolls against that creature until the end of its next turn.


Tusk. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) slashing damage.

Back to Main Page5e HomebrewCreatures

Home of user-generated,
homebrew pages!