Auril's Guard (5e Creature)

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Medium elemental, neutral evil

Armor Class 25
Hit Points {{{hp}}}
Speed 55ft (Double in elemental plane)

25 (+7) 18 (+4) 20 (+5) 12 (+1) 8 (-1) 6 (-2)

Senses passive Perception 9
Languages Common;
Challenge 12 (8,400 XP)

Cloak Retaliation Whenever hit by a Melee attack the Ice Cloak surrounding the Guard reflects back 1d10 Cold Damage.


MultiAttack- The guard can attack either 2 times with frost axe or one with Ice Shard

Frost Axe. Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: (3d10 + 5) Cold damage.

Ice Shard. Melee Ranged Attack: +12 to hit, reach 60 ft., one target. Hit: (5d10 + 10) Cold damage.

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