Augmenter of the Glorious Evolution (3.5e Prestige Class)

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Augmenter of the Glorious Evolution[edit]

<-Some quote from a character of this class->
—<-NPC name->, <-race-> <-class->

<-fluff about this prestige class->

Becoming a Augmenter of the Glorious Evolution[edit]

<-why characters pursue this class, what other classes they typically have, and what abilities are important->

Entry Requirements
Skills: Knowledge: Mechanical 8 Ranks, Craft: Mechanical 8 Ranks, Heal 8 ranks.
Special: Must have built a mechanical device unique to their class.
Table: The Augmenter of the Glorious Evolution

Hit Die: d<-die size->

Level Base
Attack Bonus
Saving Throws Special
Fort Ref Will
1st +0 +2 +0 +0 Mechanical Enhancements
2nd +1 +3 +0 +0 <-class features gained at this level->
3rd +1 +3 +1 +1 <-class features gained at this level->
4th +2 +4 +1 +1 Mechanical Augments, Bionic Arms
5th +2 +4 +1 +1 <-class features gained at this level->
6th +3 +5 +2 +2 Bionic Legs
7th +3 +5 +2 +2 <-class features gained at this level->
8th +4 +6 +2 +2 Bionic Eyes
9th +4 +6 +3 +3 <-class features gained at this level->
10th +5 +7 +3 +3 Mechanical Evolution

Class Skills (<-skill points-> + Int modifier per level)
Craft (Int), Knowledge: Mechanical (Int), Jump (Str), Heal (Wis), .

Mechanical Enhancements All mechanical devices built by the Augmenter of the Glorious Evolution are enhanced. The DCs of all saves for these devices is increased by 1 per level of Augmenter where applicable. In addition, the range on these devices is also increased where applicable.

Mechanical Augments As part of their training, and purpose in the Church of the Glorious Evolution, an Augmenter of the Glorious Evolution is taught how to use mechanical devices to augment or even replace certain body parts.

Bionic Arms At 4th level, an Augmenter may create, and install devices to replace their arms. This device grants a Climb speed of 20 feet. Installing the device is a DC 25 Heal check. Creating the device is a DC 25 Craft: Mechanical check.

Bionic Legs At 6th level, an Augmenter of the Glorious Evolution learns to create devices to replace their legs. These new Bionic Legs grant a +10 to base land speed and a +4 on Jump checks.

Bionic Eyes At 8th level, the Augmenter of the Glorious Evolution replaces his eyes with mechanical ones. These new eyes are able to see as normal in sub-optimal light settings, and even in total darkness. The Augmenter gains Low-Light Vision, and Darkvision out to 60ft.

Mechanical Evolution At 10th level an Augmenter of the Glorious Evolution takes a massive step closer to unlocking their Glorious Evolution. The devices made by the Augmenter of the Glorious Evolution become even more impressive. The Climb speed from the Bionic Arms becomes 30 feet instead and you are able to "run" while climbing. In addition they now gain a +4 dexterity bonus from the Bionic Arms as well. The bonuses to base land speed and Jump checks from the Bionic Legs are now doubled. The Bionic Eyes are now able to see even better. In low-light settings, the Augmenter of the Glorious Evolution are able to see as far as they could during the day and their Darkvision is now out to 120 feet.

Campaign Information[edit]

Playing an Augmenter of the Glorious Evolution[edit]

Combat: <-Typical role in combat->

Advancement: <-Typical advancement options for characters with this class. Include desirable multiclass options->

Resources: <-What kind of assistance members of this class can expect from each other including possible organizations->

Augmenters of the Glorious Evolution in the World[edit]

<-Some quote from a character of this class->

<-Where characters of this class fit in a d20 world->

NPC Reactions: <-How NPCs react to characters of this class->

Augmenter of the Glorious Evolution Lore[edit]

Characters with ranks in <-the appropriate skills-> can research Augmenters of the Glorious Evolution to learn more about them. When a character makes a skill check, read or paraphrase the following, including information from lower DCs.

<-the appropriate skills->
DC Result
11 <-not so common knowledge->.
16 <-rare information->.
21 <-very rare information->.
26 <-information so obscure that members of this class might not even know it->.

Augmenters of the Glorious Evolution in the Game[edit]

<-How characters of this class fit in the game (PC and NPC) and what roles they play->

Adaptation: <-Fitting this class in your campaign->

Sample Encounter: <-DM placement for NPC of this class->

EL whatever: <-Encounter scenario and character info on sample NPC including stat block. The CR of the NPC is typically the same as the EL for the encounter->



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