Augmented Soldier (5e Race)

From D&D Wiki

Jump to: navigation, search
FairUse.png
This page may resemble content endorsed by, sponsored by, and/or affiliated with the XCOM franchise, and/or include content directly affiliated with and/or owned by Firaxis Games. D&D Wiki neither claims nor implies any rights to XCOM copyrights, trademarks, or logos, nor any owned by Firaxis Games. This site is for non profit use only. Furthermore, the following content is a derivative work that falls under, and the use of which is protected by, the Fair Use designation of US Copyright and Trademark Law. We ask you to please add the {{needsadmin}} template if there is a violation to this disclaimer within this page.
Copyright.png

Augmented Soldier[edit]

Those who volunteer for these procedures will sacrifice much, but they will receive a substantial increase in combat effectiveness.
—Dr. Raymond Shen, XCOM: Enemy Within

Physical Description[edit]

Augmented soldiers are the same height as the average human, but thinner and they weigh less. Their bodies are made of metal, all except their heads. Many of these soldiers wear clothes that hide their augmentations, not out of shame, but so that they won't freak out those around them. Their voices become more robotic, monotone, kind of autotuned, as if something was overlapping their speech.

History[edit]

Augmented soldiers are designed to interface with technology and understand it better. These troops are most of the time found trying to decipher alien technology or wearing high-powered suits of armor with huge guns. They are governed by a mechanical mind, made only for understanding directives and completing objectives.

Society[edit]

When a lot of these soldiers come together, most likely in a bar or tavern, they trade stories of battle, glorious victories and not-so-glorious failures. A couple of times, you could get one to recall the tale of how they became augmented. Because a lot of these soldiers cover their augmentations, they are able to join into pretty much any society that allows the race they started as before they became augmented, especially if they leave their heavy armor at home. If they don't, however, and enlist in the local militia, they may be integrated into the society faster.

Augmented Soldier Names[edit]

Almost every time, augmented soldiers take the names that they were born with. Be that name John, Jorick, maybe even Mxyzptlk. On very rare circumstances, they simply take designations instead.

Augmented Soldier Traits[edit]

Creatures turned into cyborgs by a military force.
Ability Score Increase. Your Dexterity score increases by 1 and your Strength score increases by 1.
Age. Once augmented, these soldiers are beyond age. Some even stop counted birthdays or age in its entirety.
Alignment. Being more machine than man, the soldiers are frequently Lawful, but be careful with one that is Chaotic as their programming may be damaged.
Size. Augmented soldiers can be any size between 5-7 feet tall. Your size is medium.
Speed. Your base walking speed is 30 feet.
Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Axiomatic Mind. You are immune to being charmed and you cannot be swayed to do something that is against your programming such as kill an innocent person or yourself.
Interface. When in contact with some kind of computer system, you have advantage on skill checks related to figuring out how it works.
Languages. You can speak, read, and write Common and one other language of your choice.
Subrace. Pick one from either assault, sniper, heavy, or support.

Assault[edit]

Ability Score Increase. Your Strength score increases by 1.
Shock-Absorbent Armor. When you take damage, you can use your reaction to reduce the damage by a number equal to the total of all your levels, rounding down. Once you do, you can't do so until you finish a long rest.

Sniper[edit]

Ability Score Increase. Your Dexterity score increases by 1.
Platform Stability. If you don't move on your turn, you can choose to add your proficiency bonus to any weapon you are proficient in once more than normal. Additionally, you are able to hit with a critical when your roll a 19 or 20.Once you use this trait, you can't use it again until you finish a short or long rest.

Heavy[edit]

Ability Score Increase. Your Strength score increases by 1.
Heavy Fists. Your unarmed strikes deal Bludgeoning damage equal to 1d4 + your strength modifier.

Support[edit]

Ability Score Increase. Your Dexterity score increases by 1.
Distortion Field. All allies within 20 feet of you gain an extra +1 to their Armor Class.

Random Height and Weight[edit]

Base
Height
Height
Modifier*
Base
Weight
Weight
Modifier**
6′ 0″ +1d6 120 lb. × (1d4) lb.

*Height = base height + height modifier
**Weight = base weight + (height modifier × weight modifier)


Back to Main Page5e HomebrewRaces

Home of user-generated,
homebrew pages!


Advertisements: