Armored Goblin (5e Creature)
From D&D Wiki
Small humanoid (goblinoid), neutral evil
War Pick. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) piercing damage.
Shield Bash. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) bludgeoning damage. If the target is a Small or smaller creature, it must succeed on a DC 12 Strength saving throw or be knocked prone.
These goblins tend to be professional soldiers in goblinoid armies or mercenaries for crime organisations.