Argyle Whitebeard (3.5e NPC)
From D&D Wiki
Argyle Whitebeard, known colloquially as Argyle the White is the keeper of Argyle Isle in the Atlantean Bay off the coast of the Island of Hesjing.
The White Wall
The Whitebeard line has maintained the island for 17 generations, making the current Argyle actually Argyle the 17th.
Argyle maintains the island and it's amenities, which are all named after him and his predecessors. These include Argyle Keep ("The White Wall") which is the major line of defense for Talara consisting of a 1,000 canon sporting wall, though thru the ages of peace it has fallen in it's upkeep. Argyle Beacon is the island's lighthouse that aids ships in reaching the docking district safely at night.
|Male dwarf paladin 16|
|LG Medium humanoid|
|Init/Senses||+4/Listen +15, Spot +17|
|Languages||Common, Aquan, Dwarven, Celestial|
|AC||29, touch 24, flat-footed 24|
(+4 Dex, +2 Wis, +10 armor)
|hp||152 (16 HD)|
|Melee||Warhammer 1d10 or|
|Abilities||Str 23, Dex 18, Con 17, Int 16, Wis 15, Cha 15|
|Feats||Fortitude, Power Attack, Cleave, Great Cleave, Weapon Focus, Dodge, Mobility, Spring Attack|
|Skills||Knowledge (religion) +18, Knowledge (history) +9, Knowledge (local) +7, Listen +15, Ride +8, Spot +17, Survival +17, Swim +6, Tumble +2|
|Possessions||Warhammer, Mundane Equipment|
Back to Main Page → 3.5e Homebrew → NPCs → CR 16
Back to Main Page → 3.5e Homebrew → NPCs → ECL 16
Back to Main Page → 3.5e Homebrew → Campaign Settings → Valgora → Valgorian NPCs