Archaon the Everchosen (5e Creature)

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Archaon The Everchosen[edit]

Medium humanoid (human), lawful evil


Armor Class 30 (The Armor of Morkar)
Hit Points 725 (50d8 + 500)
Speed 30 ft.


STR DEX CON INT WIS CHA
30 (+10) 16 (+3) 30 (+10) 15 (+2) 20 (+5) 20 (+5)

Saving Throws All plus 20
Skills Arcana perception
Damage Resistances magical damage
Damage Immunities All nonmagical damage except radiant
Condition Immunities All
Senses passive Perception X
Languages all, telepathy 100 ft.
Challenge 40 ( XP)


Archaon can cast all spells requiring no material componants.

ACTIONS

Multiattack. Archaon makes five attacks.

The Slayer of Kings. Melee Weapon Attack: +18 to hit, reach 5 ft., one target. Hit: 16 (2d6 + 10) slashing plus 6 (2d6) fire and 6 (2d6) necrotic damage.

REACTIONS

Parry. Archaon adds 8 to his AC against one melee attack that would hit him. To do so, Archaon must see the attacker and be wielding a melee weapon.

LEGENDARY ACTIONS

Archaon can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. Archaon regains spent legendary actions at the start of his turn.



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