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Aquaebant (5e Race)

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Aquaebant[edit]

"I sometimes wish that humans understood as much as much of art as they do of war." ~Entero Dolfeni, Nautiloid Scholar.

Physical Description[edit]

Aquaebant are separated into one of 3 distinctly different looking sub-races. The crustaceans are lobster like humanoids with hard orange shells covering their body and 3 pairs of legs holding them up, a main pair of pincers for holding and grabbing things and a slightly smaller pair of arms below that for more delicate work. The carcharodons are very large brown or gray fish-like creatures with 2 pairs of long fins on their side that act as arms. They must slither like a snake to move on land opposed to their faster and more precise movement in the water. The nautiloids are comparable to large octopus or squid-like humanoids with tentacles for arms and legs. They are humanoid from the "waist up".

History[edit]

The aquaebant have been living in underwater cities so long that their a long history that seems to parallel that of the rest of the worlds. Because of their little contact with other races, aquaebants have had none of their history pillaged or destroyed and as such can trace their roots back to an evolution from various underwater creatures. The aquaebant's history vaults are copied over to every 100 years and are a closely guarded part of the aquabants society. To obtain access to the history vault's one must be in the upper echelons of the aquaebant society, or they must be a craftsman, politician, or scholar.

Society[edit]

Aquaebants live large ancient underwater towns with a caste society, with the three separate subspecies serving different roles. The crustaceans, small aquaebant with hard shells, serve as the craftsmen and hunters. The carcharodons, a large fishlike subrace, have jobs as warriors and laborers. The nautiloids, a race with multiple tentacles replacing their limbs, tend to be either scholars or politicians. An aquaebant leader from the politician caste is voted into power every 10 years by the craftsmen, and scholars. Warriors, laborers, and hunters are forbidden to vote for fear of distraction from duties and are restricted from accessing parts of the city belonging to the upper caste(politicians, crafters, and scholars). The aquaebant military has a Generals Council consisting of the highest ranking member from each caste along with several nautiloid strategists.

Aquaebant Names[edit]

Aquaebant have surnames that regard their specific caste duties. Craftsmen are Anitifera, Hunters are Pengoi. Warrior are Carcharias, Laborers are Caifassii. Scholars are Dolfeni, Politicians are Vulgaris. Males names tend to end with vowels while female names end with consonants.

Male: Entero, Habulii, Polyma, Cyanea...

Female: Delphix, Polis, Pallidus, Maorum...

Aquaebant Traits[edit]

A race of aquatic humanoids with features like the original dwellers of the deep.
Ability Score Increase. Your Constitution score increases by 2.
Age. Aquaebant live about 160 years old, but do not reach maturity until the age of 30.
Alignment. Aquaebant have no particular preference for good or evil but do tend to be a lawful race.
Size. Your size is Medium.
Speed. Your base walking speed is 30 feet.
Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Denizen of the Deep. You can breathe in both air and water normally. In addition, you are resistant to cold damage, but are vulnerable to lightning damage.
Languages. You speak, read, and write in Common and Aquan, a guttural language primarily spoken by creatures of aquatic origin.
Subrace. Pick one from Crustacean, Carcharodon, and Nautiloid.

Crustacean[edit]

Ability Score Increase. Your Wisdom score increases by 1.
Shell Armor. When unarmored, your Armor Class is equal to 12 + your Dexterity modifier.
Crustacean Specialization. Choose between either Hunter or Craftsman:
- Hunter. You have proficiency in Survival.
- Craftsman. You have proficiency in a set of artisans tools of your choice.
Short Crab. Your base walking speed decreases by 5 feet and you have a swimming speed equal to 25 feet.

Carcharodon[edit]

Ability Score Increase. Your Strength score increases by 1.
Carcharodon Specialization. Choose between Warrior or Laborer:
- Warrior. You have proficiency with the trident, lance, spear and javelin.
- Laborer. You have proficiency in Athletics skill.
Swim. You have a swimming speed of 40 feet.

Nautiloid[edit]

Ability Score Increase. Your Intelligence score increases by 1.
Black Cloud. As an action you may attempt to blind a creature within 10 feet of you by shooting a black ink at them. The target must make a Dexterity saving throw or be blinded until they use an action to remove the spray. You can use this trait a number of times equal to your Constitution modifier (minimum 1) and regain all uses of this trait after a long rest. The DC for this saving throw is equal to 8 + your Constitution modifier + your proficiency bonus.
Nautiloid Specialization. Choose Scholar or Politician:
- Scholar. You have proficiency in the History skill.
- Politician. You have proficiency in the Persuasion skill.
Swim. You have a swimming speed of 25 feet.

Random Height and Weight[edit]

Table: Crustacean Random Height and Weight
Base Height Height Modifier Base Weight Weight Modifier
4′ 10″ + 2d4 in 50 lb. x2d4
Table: Carcharodon Random Height and Weight
Base Height Height Modifier Base Weight Weight Modifier
7′ 0″ + 2d8 in 400 lb. x2d8
Table: Nautiloid Random Height and Weight
Base Height Height Modifier Base Weight Weight Modifier
5′ 0″ + 2d6 in 80 lb. x2d6

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