Aquado Ocean Lord (5e Creature)

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Aquado Ocean Lord[edit]

Medium humanoid (aquado), chaotic good


Armor Class 13
Hit Points 127 (15d8 + 60)
Speed 30 ft., swim 30 ft.


STR DEX CON INT WIS CHA
20 (+5) 16 (+3) 18 (+4) 12 (+1) 16 (+3) 14 (+2)

Saving Throws Str +9, Dex +7, Con +8
Skills Animal Handling +7, Persuasion +6
Proficiency Bonus +4
Damage Resistances cold
Senses darkvision 60 ft., passive Perception 13
Languages Aquan, Common
Challenge 11 (7,200 XP)


Amphibious. The aquado can breathe air and water.

Brave. The aquado has advantage on saving throws against being frightened.

Brute. A melee weapon deals one extra die of its damage when the aquado hits with it (included in the attack).

Indomitable (2/Day). The aquado rerolls a failed saving throw.

ACTIONS

Multiattack. The aquado makes three attacks.

Trident. Melee or Ranged Weapon Attack: +9 to hit, reach 10 ft. or range 20/60 ft., one target. Hit: 12 (2d6 + 5) piercing damage, or 14 (2d8 + 5) piercing damage if used with two hands to make a melee attack.



. Melee spell Attack: +9 to hit, reach 5 ft. one target. Hit: 14 (2d8 + 5) lightning damage. |tentacle}}. Melee Weapon Attack: +9 to hit, reach 30 ft., one target. Hit: 10 (4d4) blougeoning damage. if the attack hits, the target must make a dc 15 strength saving throw or be restrained until the start of its next turn. a target can alternativly cut off the tentacle, the tentacle has ac 13 20 hit points and immunity to acid and psycic damage. if cut off, the sea lord's tentacle attack will be disabled until the sea lord regains hit points again. |thunderous orb}}. Ranged spell Attack: +9 to hit, range 50/200ft., one target. Hit: 10 (3d6) thunder damage. Leadership (Recharges after a Short or Long Rest). For 1 minute, the aquado can utter a special command or warning whenever a nonhostile creature that it can see within 30 feet of it makes an attack roll or a saving throw. The creature can add a d4 to its roll provided it can hear and understand the aquado. A creature can benefit from only one Leadership die at a time. The effect ends if the aquado is incapacitated.

|ba= Second Wind (3/day). The aquado regains 20 hit points.

|reactions= Parry. The aquado adds 4 to its AC against one melee attack that would hit it. To do so, the aquado must see the attacker and be wielding a melee weapon.

|description=

Aquado ocean lords are the rulers of the aquados, adept warriors and skilled diplomats. While the name may imply that ocean lords are only male, it is possible for females to become ocean lords, and many have.
Lesser aquados greatly admire their ocean lords, and aquados that fight under the banner of an ocean lord are more than willing to give their lives in service to their lord. |coastal=yes |underwater=yes }}

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