Apprentice Mage (5e Creature)

From D&D Wiki

Jump to: navigation, search

Apprentice Mage[edit]

Medium humanoid (any race), any alignment


Armor Class 11 (14 with mage armor)
Hit Points 10 (3d8 - 3)
Speed 30 ft.


STR DEX CON INT WIS CHA
8 (-1) 13 (+1) 9 (-1) 15 (+2) 12 (+1) 10 (+0)

Saving Throws Int +4
Skills Arcana +4, History +4
Proficiency Bonus +2
Senses passive Perception 11
Languages any two languages
Challenge 1/2 (100 XP)


Spellcasting. The apprentice mage is a 3rd-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 12, +4 to hit with spell attacks). The apprentice mage has the following wizard spells prepared.

Cantrips (at will): fire bolt, mage hand, prestidigitation
1st level (4 slots): burning hands, mage armor, magic missile
2nd level (2 slots): invisibility, misty step

ACTIONS

Dagger. Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 3 (1d4 + 1) piercing damage.


2d2c8c81f9a9218be949d0ddb918d252.jpg
Young Mage, [Alvinhew]

Usually in the tutelage of more powerful spellcasters, apprentice mages are young people searching for strength in the arcane arts.

4.00
(2 votes)

Back to Main Page5e HomebrewCreatures

Home of user-generated,
homebrew pages!


Advertisements: