Ancient Golem (5e Creature)

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Ancient Golem[edit]

Gargantuan construct, lawful good (25%), neutral (25%), chaotic good (25%) or unaligned (25%)

Armor Class 25 (natural armor)
Hit Points 615 (30d20 + 300)
Speed 60 ft.

30 (+10) 9 (-1) 30 (+10) 10 (+0) 14 (+2) 12 (+1)

Proficiency Bonus +7
Damage Immunities fire, poison, psychic; bludgeoning, piercing, and slashing from nonmagical attacks
Condition Immunities charmed, exhaustion, frightened, paralyzed, petrified, poisoned
Senses darkvision 120 ft., passive Perception 12
Challenge 21 (33,000 XP)

Adamantium Armor. Any critical hit against the golem is treated as normal hit.

Freedom of Movement. The golem ignores difficult terrain, and magical effects can't reduce its speed or cause it to be restrained. It can spend 5 feet of movement to escape from nonmagical restraints or being grappled.

Immutable Form. The golem is immune to any spell or effect that would alter its form.

Magic Resistance. The golem has advantage on saving throws against spells and other magical effects.

Magic Weapon. The golem's weapon attacks are magical.

Siege Monster. The golem deals double damage to objects and structures.


Multiattack. The golem makes two slam attacks.

Slam. Melee Weapon Attack: +19 to hit, reach 10 ft., one target. Hit: 32 (4d10 + 10) bludgeoning damage.

Ancient Golem, by NathanRosario, [Source]

Ancient golems were created during the war between the gods, by trapping the spirits of primordial elementals trapped inside adamantium and stone. They were intended to protect planets from titans, dragons, fiends, and monstrosities, created during the war. After the war, most returned to the planes of elemental chaos, following their instinct to whatever portals they could find to their origination. However, a few were adopted by many ancient civilizations and used to construct incredible monuments and rule over entire planets.

Guardians and Destroyers. Ancient golems are renowned for having one day turned against their masters, causing massive destruction and ending the first golden age of civilization. The cause of this sudden change has never been explained, but it has been suggested that the primordial spirits imprisoned within them went mad. After their reign of destruction, they retreated into the Underdark, where they have lain dormant since. Some theorize they are waiting for some psychic signal from the archomentals that rule the planes of elemental chaos.

Creating an Ancient Golem[edit]

Time Cost Manual Rarity
200 days 750,000 gp Legendary
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