Amazon (5e Race)
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|“||I am the goddess of truth, yet you remain... A man of mystery. What I deserve is to know more about a man who professes such interest in me.||”|
|Untitled by X.four|
Amazons are large, well-built humanoids with powerful builds. They are entirely female, and a member of any race would find them beautiful. Their skin colors are as varied as humans' are, ranging from incredibly dark-skinned to borderline transparent, and their hair usually tends to be white, black, or gray.
Amazons reproduce somewhat rarely, by praying to their gods with extravagant feasts and revels. The morning after a successful ceremony, a baby amazon will be found somewhere nearby, in a cradle-shaped tree or shrub of golden leaves and vines, apparently sprung from out the ground. Leaves from these Vinecradles are often kept by the amazon throughout their lives, whether sewn into clothes, worn in their hair, or gilded to weapons. There is also a myth among amazons, that those sisters of gloomy temperament are first found on rainy or overcast mornings. Typically, an amazon will have two or more volunteer-mothers, but in truth are raised by the whole tribe together. Rarely, amazons can also be born from relationships with other races, though they will often face mild prejudice from their sisters. Indeed to this day, no known Amazonian Queen has been born this way.
Amazons are a very proud but kindhearted sharing race. They often spend their time together crafting or decorating their armor, making food, and most commonly playing sports such as goatball which they took from their goliath allies. Amazons also love to hunt for sport and pull the occasional prank.
Amazons love to interact with other races, most commonly trading and adventuring. They can get along with almost all races, excluding most evil races since those races tend to be extremely self-interested. Most amazons are not attracted to men, but the rare love interest does arise. Most races are fond of the amazons for their smithing abilities that are good enough to rival even the dwarves in most respects, though Amazonian craftsmanship more commonly has elaborate designs and is often decorated with pelts or feathers of monsters they have slain.
Amazonian names draw primarily from the ancient Greek and as such Latin naming schemes. Xanathar's Guide to Everything has a section that gives the player a rollable table of 50 female Greek names on page 186.
Names: Aello, Ainia, Ainippe, Alcinoe, Alkaia, Bremusa, Celaneo, Clete, Clyemne, Deianeira, Diana, Doris, Echephyle, Eumache, Euryleia, Harmothoe, Iphito, Kydoime, Lykopis, Lysippe, Molpadia, Okyale, Prothoe, Pyrgomache, Tecmessa, Thraso, Toxaris, Valasca, Xanthippe.
A race of warrior women.
Ability Score Increase. Your Strength, Constitution, and Charisma scores each increase by 1.
Age. Amazons reach adulthood in their mid-teens, and usually, live to be just over 200 years old. Their body's showing no sign of age until their final years.
Alignment. Amazons usually tend toward lawful alignments, as their outlook takes influence from their goliath allies.
Size. Amazons typically stand roughly between 6 and 8 feet tall and weigh between 200 and 340 pounds. Your size is Medium.
Speed. Your base walking speed is 35 feet.
Amazon Weapon Training. You have proficiency with spears, glaives, shortbows, longbows, and shields.
Earthborn. Amazons, being sculpted and born from the ground are said to be as strong and as resilient as the earth. Your hit point maximum increases by 1, and it increases by 1 every time you gain a level.
Powerful Build. Your peoples emphasize on self-betterment and your naturally adept body causes you to be significantly stronger than most races your size. You count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift.
Rugged Grace. Amazons have an inherent, nigh-deific, yet somewhat uncivilized presence that other races take note of. Whether this takes the form of noble gesture, bombastic charm or feminine sway, their unusual mannerisms, intentionally or otherwise, fill others' perceptions with warm feelings and clouded judgment. Whenever you make an Charisma (Persuasion) or an Charisma (Intimidation) check against a humanoid creature, you are considered proficient in the Persuasion or Intimidation skill and if you are already proficient you may add double your proficiency bonus to the check, instead of your normal proficiency bonus.
Languages. You can speak, read, and write Common and Giant.
Random Height and Weight
|6′ 0''||+2d12||200 lb.||× (1d6) lb.|
*Height = base height + height modifier