Always Fast (5e Feat)

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Recycle.png This page was proposed for deletion on 14:10, 17 April 2024 (MDT) because: This feat either constantly uses up your action, leaving you unable to do anything, or is absolutely busted. No, you cannot just double your speed for free without consequences. (discuss).

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Always Fast

Prerequisites: Dexterity score of 15 or higher
Gotta go fast. You gain the following benefits:

  • Increase your Dexterity score by 1, to a maximum of 20.
  • You are always considered to be Dashing, so your movement speed is doubled, but you lose the Dash action. If you can use the action Dash as a bonus action, you can use it, your movement speed doubles again
  • Your movement don't provoke any opprtunity attacks.


3.00
(3 votes)

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