Altine (5e Race)

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Altine[edit]

Through the years people had forgotten about the Altine living in the deepest corner of the Forgotten Forest to the far south-east of Neverwinter.

Physical Description[edit]

Altine look as a short human would with the exception that they have the ability to shift into a spider of about 2 feet at will.

History[edit]

Over 300 years ago was the first time humans and spiders came together to form the Altine for the first time. They initially resided in the High Forest but where eventually pushed out by the other races, at that point they retreated to the Forgotten Forest and haven't been heard from since until they decided to start sending out their own to re-enter the world that they used to travel as openly as any other.

Society[edit]

Their society is very strict when it comes to their code of honour, they will not do anything to disgrace their family or race intentionally and will always help those in need. Altine society is very secretive and suspicious of anything or anyone else.

Altine Names[edit]

Among Altine you will not be male or female as they do not acknowledge gender, though other races will recognize you as male or female still.

Male: Z'tech, T'ulr, Q'ion. R'wik.

Female: S'nol, E'virt, M'uix, A'tos.

Altine Traits[edit]

A race of severe humans that have been crossbred with spiders. Giving them some of the physical abilities of spiders and shapeshifting capability.
Ability Score Increase. +2 Dexterity
Age. Reach maturity at 19 similar to a human but live until about 140 years.
Alignment. Due to their code of honour and racial morals of helping those in need they are inclined toward good alignments, though personal experiences may change that.
Size. Medium
Speed. Your base walking speed is 30 feet. When you shift into a spider you will gain Spider Climb and a climbing speed of 15.
Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Spidershift. The Altine may shift into a spider of 2ft or less in size, your size becomes small and you gain +2 dexterity and have disadvantage on charisma rolls( You are still able to Wield the same weapon you had when you where in your humanoid form). While in Spider Form you gain a 1d4 piercing damage fang attack that forces the target to make a Constitution saving throw (DC = 8 + your constitution modifier + your proficiency bonus). On a failed save, the target takes 1d6 poison damage.
Spider sense. You have advantage on all dex saving throws against effects that you see, you have advantage on initiative rolls, & if you are surprised at the beginning of combat you can act normally on your first turn.
Languages. Common, Spiderkind and 1 other.

Jumping Spider[edit]

Ability Score Increase. +1 to Dex
Expert Jumping.. In addition to Spider Climb, when you are shifted into a spider you are able to jump 3x your unshifted height both vertically and horizontally.

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