Almace (5e Equipment)

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Weapon (dagger), artifact (requires attunement by a non-evil paladin or cleric)

Said to be blessed by a potent magic, it has the capability to kill fiends with a single blow, or at least impair them for a turn.
Magic Weapon. Almace is a magic weapon that grants a +3 bonus to damage rolls made with it.

Only the Swift. Despite being a dagger, you may only add your Dexterity modifier to attacks made with this weapon.

Fiend Slayer. Upon a successful attack against a fiend, the fiend must make a DC 15 Constitution saving throw, if the fiend has a CR of 1 or less they die with an emanating golden sphere of energy, causing those, within 30ft, who see the light to take 2d4 radiant damage. However for fiends with a CR of more than 1 but less than 6 only take an additional 2d4 radiant damage and avoid death.
Destroying the Almace. If you are foolish and lucky enough to stab a fiend with a CR of 6 or greater, the blade ceases to exist.

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A drawing found alongside 'Le Chanson de Roland (from Supernatural: The Official Companion Season 3)

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