All Seeing Eye (5e Equipment)
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Wondrous Item, legendary
An All Seeing Eye is spherical blue crystal carved to appear as an eye. It is a piece of one of the Observer's eyes, which were carved out of her head before being ground up and forged into a series of magical crystals. When you use an action to toss one of these stones into the air, the stone orbits your head at a distance of 1d3 feet and provides you with its benifits. Thereafter, another creature must use an action to grasp or net the stone to separate it from you, either by making a successful Attack roll against AC 24 or a successful DC 24 Dexterity (Acrobatics) check. You can use an action to seize and stow the stone, ending its effect. When in its active state, you gain the following benifits:
Always There. After about 1d6 + 2 days after initial attunemnet, the user will begin to perceive a strange being off in the distance. Only they are able to see this entity. It appears as a medium humanoid with black charred skin, no head and pendulum blades instead of arms. This description matches up with the descriptions of the Observer. It appears visible regardless of any obstructions between itself and the observer, including fog, solid walls, terrain formations, or the viewer's eyelids. Over the next 1d6 days, the entity will appear to get closer and closer, eventually coming face to face with the viewer. Nearing the end of the 1d6 days, the user will begin to loose all five major senses. The first begin to loose their sense of smell and taste. Their hearing will become muffled and they will loose their sense of touch entirely. Instead, the user will feel a slight warm tingly sensation when being viewed by another creature. The subject will also loose their sense of sight, describing on how everything is surrounded by a thick black fog. Regardless of the fog, the user can still perfectly perceive the entity. Over the last hour, the user will begin to undergo a strange transformation. Their skin will become dark and tough, appearing charred and they will have reduced flexibility. All of their sensory organs will shrivel up and recede into the head and the users hair will all fall out, all before their head and neck recede into the torso. The skin and muscles around the users arms and shoulders will rot and fall off, releasing that the bone has flattened and turned to bronze. The arms straightens and is connected to the body by an iron hook embedded in the victims skin. The victims fingers with then grow together an extend into a sharp, rounded blade. If the subject was male, they will take on a more feminine build. During the transformation, all nonmagical gear on the victims person will burn up and fall apart. The victim is now indistinguishable from the Observer and falls under the DM's control. The All Seeing Eye will become attuned to the user but they still retain its benefits and has the following abilities:
Removing the Curse. First, you will need to cast remove curse to end the attunement to the All Seeing Eye. Once that is done, then you can use greater restoration on the affected player to end its affects. If the transformation has already begun you can cast resurrection, However, if they attune to the object, the transformation will restart after 1 minute. If the transformation is completed, a wish spell may be used to return the wearer to normal, as well as destroy the All Seeing Eye entirely if the player wishes to do so.