Alias of Westgate (5e Creature)
Alias of Westgate[edit]
Medium humanoid (human), neutral good Armor Class 17 (chain shirt, shield)
Saving Throws Dex +7, Con +7, Wis +7 Brave. Alias has advantage on saving throws against being frightened. Indomitable (2/Day). Alias rerolls a failed saving throw. Improved Critical. Alias' weapon attacks score a critical hit on a roll of 19 or 20. Nondetectable. Alias can't be targeted by divination and scrying magic as if under the nondetection spell. ACTIONSMultiattack. Alias makes three melee attacks with her +2 longsword or two ranged attacks with her dagger. +2 Longsword. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 9 (1d8 + 5) slashing damage, or 10 (1d10 + 5) slashing damage when used with two hands. Dagger. Melee or Ranged Weapon Attack: +7 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d4 + 3) piercing damage. Shield Bash. Melee Weapon Attack: +7 to hit, reach 5 ft., one creature. Hit: 8 (2d4 + 3) bludgeoning damage. If the target is a Medium or smaller creature, it must succeed on a DC 14 Strength saving throw or be knocked prone. BONUS ACTIONSSecond Wind (Recharges after a Short or Long Rest). Alias regains 20 hit points. REACTIONSParry. Alias adds 3 to her AC against one melee attack that would hit her. To do so, Alias must see the attacker and be wielding a melee weapon. |
Alias is an artificial human warrior created by the evil sorceress Cassana and the bard and alchemist Finder Wyvernspur and was meant to be the first of an army of super soldiers under Cassana's control before she escaped with the help of the saurial paladin Dragonbait. |
Back to Main Page → 5e Homebrew → Creatures