Albertosaurus (5e Creature)

From D&D Wiki

Jump to: navigation, search


Large beast (theropod), unaligned

Armor Class 14 (natural armor)
Hit Points 59 (7d10 + 21)
Speed 50 ft.

17 (+3) 15 (+2) 17 (+3) 4 (-3) 14 (+2) 6 (-2)

Skills Perception +6
Senses passive Perception 16
Challenge 2 (450 XP)

Pack Tactics. The albertasaurus has advantage on an attack roll against a creature if at least one of the albertasaurus's allies is within 5 feet of the creature and the ally isn't incapacitated.


Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) piercing damage.

A fearsome pack predator among dinosaurs, families of albertosaurs work together to take down larger prey in their cold mountain homes. Luring would-be predators, younger albertosaurs lead their competition into deadly ambushes, where the adults quickly take down their next meal with the help of their offspring. Though they prefer to hunt in groups, an albertosaurus sometimes gets lost or separated from its pack, forcing it to hunt smaller creatures and even fleeing from anything it deems to be too much of a risk to hunt, including polar bears, winter wolves, and sometimes even humanoids, recognizing the danger they pose if it was a survivor of a hunting party.

Back to Main Page5e Homebrew5e Creatures

Home of user-generated,
homebrew pages!