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|This material is published under the OGL 1.0a.|
|Illusion (Phantasm) [Fear, Mind-Affecting]|
|Casting time:||1 action|
|Range:||Medium (100 ft. + 10 ft./level)|
|Targets:||Any number of creatures, no two of which can be more than 30 ft. apart|
|Saving Throw:||Will disbelief (if interacted with), then Fortitude partial|
Only the spells subjects can see the phantasmal creatures attacking them. The character sees only shadowy shapes. The subjects first get a Will save to recognize the image as unreal. If a subject fails, the phantasm touches the subject, and the subject must succeed at a Fortitude save or die from fear. Even if the Fortitude save is successful, the subject takes 3d6 points of damage and is stunned for 1 round. The subjects Strength score also drops 1d4 points for 10 minutes. A stunned creature can't act and loses any Dexterity bonus to AC. Attackers gain +2 bonuses to attack it.
If a subject of a weird attack succeeds in disbelieving and is wearing a helm of telepathy, the beast can be turned upon the character. The character must then disbelieve it or suffer its deadly fear attack.
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