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|This material is published under the OGL|
|Components:||V, S, M, XP|
|Casting time:||1 action|
Vision quickly brings to the character's mind legends about an important person, place, or thing, but produces some strain on the character. The character poses a question about some person, place, or object, then casts the spell. If the person or object is at hand or if the character is in the place in question, the character receives a vision about it with a successful Scry check (DC 10). If only detailed information on the person, place, or object is known, the DC is 15, and the information gained is incomplete (though it often provides enough information to help the character find the person, place, or thing, thus allowing a better vision next time). If only rumors are known, the DC is 20, and the information gained is vague (though it often directs the character to more detailed information, thus allowing a better vision).
When completed, the divination brings legends (if any) about the person, place, or things to the character's mind. These may be legends that are still current, legends that have been forgotten, or even information that has never been generally known. If the person, place, or thing is not of legendary importance, the character gains no information. As a rule of thumb, characters 11th level and higher are "legendary," as are the sorts of creatures they contend with, the major magic items they wield, and the places where they perform their key deeds.
XP Cost: 100 XP.
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