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|This material is published under the OGL 1.0a.|
|Level:||Brd 3, Sor/Wiz 3|
|Components:||V, S, M|
|Casting time:||1 action|
|Range:||Close (25 ft. + 5 ft./2 levels)|
|Targets:||One creature/level, no two of which can be more than 30 ft. apart|
|Saving Throw:||Will negates|
Affected creatures move and attack at a drastically slowed rate. Slowed creatures can take only a partial action each turn. Additionally, they suffer 2 penalties to AC, melee attack rolls, melee damage rolls, and Reflex saves. Slowed creatures jump half as far as normal.
Slow counters and dispels haste but does not otherwise affect magically speeded or slowed creatures.
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