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|Hit Dice:||6d8+6 (33 hp)|
|AC:||17 (-1 size, +8 natural)|
|Attacks:||2 tentacle rakes +3 melee, bite -2 melee|
|Damage:||Tentacle rake 1d6, bite 1d4|
|Face/Reach:||5 ft. by 5 ft./10 ft. (15 ft. with tentacle)|
|Special Attacks:||Improved grab, constrict 1d6, disease|
|Saves:||Fort +3, Ref +2, Will +6|
|Abilities:||Str 11, Dex 10, Con 13, Int 5, Wis 12, Cha 6|
|Skills:||Hide +5*, Listen +6, Spot +9|
|Organization:||Solitary, pair, or cluster (2-4)|
|Advancement:||7-8 HD (Large); 9-15 HD (Huge)|
Otyughs speak Common.
Improved Grab (Ex): To use this ability, the otyugh must hit a Medium-size or smaller opponent with a tentacle attack. If it gets a hold, it can constrict.
Constrict (Ex): An otyugh deals automatic tentacle damage to a Medium-size or smaller opponent with a successful grapple check.
Disease (Ex): Filth fever [bite, Fortitude save (DC 12), incubation period 1d3 days; damage 1d3 temporary Dexterity and 1d3 temporary Constitution.]
Skills: An otyugh receives a +8 racial bonus to Hide checks when in its lair, due to its natural coloration.
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