3e SRD:Fear (Spell)
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|This material is published under the OGL|
|Necromancy [Fear, Mind-Affecting]|
|Level:||Brd 3, Sor/Wiz 4|
|Components:||V, S, M|
|Casting time:||1 action|
|Range:||Close (25 ft. + 5 ft./2 levels)|
|Saving Throw:||Will negates|
An invisible cone of terror causes living creatures to become panicked. They suffer a 2 morale penalty on saving throws, and they flee from the character. A panicked creature has a 50% chance to drop what it's holding, chooses its path randomly (as long as it is getting away from immediate danger), and flees any other dangers that confront it. If cornered, a panicked creature cowers.
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