3e SRD:Chain, Spiked

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This material is published under the OGL 1.0a.
Spiked Chain
Exotic Large Melee
Critical: ×2
Range Increment:
Type: (P)
Cost Damage Weight
25 gp 2d4 15 lb.


A spiked chain has reach of 10 feet. In addition, the weapon can be used against an adjacent foe.

Because the chain can wrap around an enemy's leg or other limb, a trip attack can be made with it. If a character using a Spiked Chain is tripped during the character's trip attempt, the chain can be dropped to avoid being tripped.

When using a spiked chain, add a +2 bonus on the opposed attack roll when attempting to disarm an opponent (including the roll to avoid being disarmed if the character fails to disarm his or her opponent).

Use the Weapon Finesse feat to apply a character’s Dexterity modifier instead of the Strength modifier to attack rolls with a spiked chain.

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