We have recently completed a MediaWiki update - Please report any errors to SgtLion's talk page.
From D&D Wiki
|This material is published under the OGL|
|Size/Type:||Medium Undead (Incorporeal)|
|Hit Dice:||4d12 (26 hp)|
|Initiative:||+5 (+1 Dex, +4 Improved Initiative)|
|Speed:||Fly 30 ft. (perfect)|
|AC:||15 (+1 Dex, +4 deflection)|
|Attacks:||Incorporeal touch +3 melee|
|Damage:||Incorporeal touch 1d4 permanent Wisdom drain|
|Face/Reach:||5 ft. by 5 ft./5 ft.|
|Special Attacks:||Babble, Wisdom drain, madness|
|Special Qualities:||Undead, incorporeal, +2 turn resistance|
|Saves:||Fort +1, Ref +2, Will +4|
|Abilities:||Str —, Dex 12, Con —, Int 11, Wis 11, Cha 18|
|Skills:||Hide +8, Intimidate +11, Intuit Direction +4, Listen +7, Search +7, Spot +7|
|Climate/Terrain:||Any land and underground|
|Alignment:||Always neutral evil|
|Advancement:||5-12 HD (Medium-size)|
CombatAllips are unable to cause physical harm, although they don't appear to know that. They keep flailing away at their enemies, yet they inflict no wounds.
Babble (Su): An allip constantly mutters and whines to itself, creating a hypnotic effect. All sane creatures within 60 feet of the allip must succeed at a Will save (DC 16) or be affected as though by a hypnotism spell for 2d4 rounds. This is a sonic, mind-affecting compulsion. Opponents who successfully save cannot be affected by the same allip's babble for one day.
Wisdom Drain (Su): Those whose Wisdom is reduced to 0 by the allip become helpless until at least 1 point of Wisdom is restored.
Madness (Su): Anyone targeting the allip with a mind-control or telepathic ability makes direct contact with its tortured mind and takes 1d4 points of temporary Wisdom damage.
This page is protected from editing because it is an integral part of D&D Wiki. Please discuss possible problems on the talk page.