From D&D Wiki
- Impulses are the spell-like abilities used by the Force Savant.
|Trivial Impulse (Spell Level 1)||Summary|
|Deadweight (3.5e Impulse)||Increase the pull of gravity upon your foes... or rocks you've thrown their way.|
|Gravitic Lens (3.5e Impulse)||Create a magnifying lens by bending light through a Force field.|
|Lightweight (3.5e Impulse)|| Decrease the pull of gravity on your allies... or rocks that you need to move.
|Lesser Impulse (Spell Level 3)||Summary|
|Force Muzzle (3.5e Impulse)||Enhance a weapon, attaching an invisible Force barrel that extends its range.|
|Ping (3.5e Impulse)||The user picks up on the forces around them, giving them a rough map in their head of the landscape and other major landmarks.|
|Slingshot (3.5e Impulse)|| Utilize a micro-singularity to slingshot a handful of small projectiles.
|Primary Impulse (Spell Level 5)||Summary|
|Greater Impulse (Spell Level 7)||Summary|
|Grand Impulse (Spell Level 9)||Summary|