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User:Summerscythe

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Contents

[edit] My Contributions Thus Far

[edit] Races

[edit] Classes

[edit] Prestige Classes


[edit] Equipment

[edit] Artifacts

[edit] NPCs

[edit] Rules

[edit] Character Options

[edit] Character Abilities

[edit] Other

[edit] Spirit class (in progress)

Table: The <-class name->

Hit Die: d10

Level Base
Attack Bonus
Saving Throws Special
Fort Ref Will
1st +1 +2 +0 +2 Spirit Weapon
2nd +2 +3 +0 +3 Spirit Animal
3rd +3 +3 +1 +3 Spirit Animal Aspect
4th +4 +4 +1 +4 Spirit Animal Manifestation (Intuitive Strike +1)
5th +5 +4 +1 +4 Spirit Weapon, Spirit Weapon Enhancement
6th +6/+1 +5 +2 +5 Spirit Animal Aspect
7th +7/+2 +5 +2 +5 Spirit Animal Manifestation (Spiritual Cooperation)
8th +8/+3 +6 +2 +6 Primal Guidance 1/day
9th +9/+4 +6 +3 +6 Spirit Animal Aspect
10th +10+/5 +7 +3 +7 Spirit Animal Manifestation (Forewarning), Spirit Weapon, Spirit Weapon Enhancement
11th +11/+6/+1 +7 +3 +7 Primal Guidance 2/day
12th +12/+7/+2 +8 +4 +8 Spirit Animal Aspect
13th +13/+8/+3 +8 +4 +8 Spirit Animal Manifestation (Insightful Strike +2)
14th +14/+9/+4 +9 +4 +9 Primal Guidance 3/day
15th +15/+10/+5 +9 +5 +9 Spirit Animal Aspect, Spirit Weapon, Spirit Weapon Enhancement
16th +16/+11/+6/+1 +10 +5 +10 Spirit Animal Manifestation (Planar Leash)
17th +17/+12/+7/+2 +10 +5 +10 Primal Guidance 4/day
18th +18/+13/+8/+3 +11 +6 +11 Spirit Animal Aspect
19th +19/+14/+9/+4 +11 +6 +11 Spirit Animal Manifestation (Spirit Strike)
20th +20/+15/+10/+5 +12 +6 +12 Primal Guidance 5/day, Spirit Weapon, Spirit Weapon Enhancement

Class Skills (<-number of skill points-> + Int modifier per level, ×4 at 1st level)
<-class skills (and key abilities)->.

Spirit weapons:

  • Sword
Shortsword
Longsword
1d6 elemental energy
Bastard sword
Touch attack
  • Whip
1d6 10ft
1d8 15ft
1d6 elemental energy
Touch attack
  • Bow
Shortbow
Longbow
1d6 elemental energy
Touch Attack
  • Twin Dagger
1d6 elemental energy
Touch Attack
  • Quarter Staff
1d6 elemental energy
Touch Attack

Spirit Guardians:

  • Panther, Dodge
Mobility
Evasion
+10ft speed
Pounce
Improved Evasion
Frightful Presence
PG: +20ft speed, 1 extra attack
  • Wolf, Uncanny Dodge
Team Sneak Attack 1d6
Howl +1
Team Sneak Attack 2d6
Improved Uncanny Dodge
Team Sneak Attack 3d6
Howl +2
PG: Howl +2, +4 to confirm criticals
  • Raven, Improved Initiative
Evasion
Insightful Strike
See Invisibility
Improved Evasion
Mettle
True Sight
PG: Keen, fly speed= land speed, Smite Attack, ends PG.
  • Snake, Combat Expertise
Sneak Attack 1d6
Sneak Attack 2d6
Improved Feint
Sneak Attack 3d6
Sneak Attack 4d6
Sneak Attack 5d6
PG: Double Sneak Attack, poison, ?Improved Improved Fient?.
  • Monkey, +4 climb, +4 Balance.
Two Weapon Fighting
+2 Dodge bonus to AC.
Improved Two Weapon Fighting
Acrobatic Charge
Greater Two Weapon Fighting
+8 Climb, +8 Balance, can always take ten on Climb and Balance
PG: Climb Speed, +4 dodge bonus to AC, Extra attack in both hands -15 penalty.

Race


Squad Choices:
Rec: +0 Esp: +0


Special Quality:
Special Quality:

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