Zamonia (Iolis Setting)

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Map of Zamonia

Geography[edit]

Zamonia is the central sub-continent of Iolis, and is borded on three sides by land masses, and on the north by the Sea of Souls. It is broken into three distinct regions, the forests, the plains and the north. The major governments are Kaldor in the plains and forests and Wolfenfeniria in the north. Farther north from Wolfenfeniria is the Ice Plains of the White The governments have minor disputes over boundaries, but most are ended in negotiations.

Forests[edit]

The forests are the provinces of Southern Kaldor, Shinsei Forest, Ventus, and Kozan. There are many wild animals in these areas as well as some mutated creatures similar to monsters from the Faelands. There are mainly deciduous trees in this area, while Ventus and Kozan are hills with some trees dotting the landscape. The area is controlled by Kaldor and has some mineral deposits and is used to harvest wind energy. The Shinsei forest is considered sacred to the Kaldorians and there are no cities in the province. The center had a lake bordering the ancestor mountain.

Plains[edit]

The plains are the provinces of Hoseki, Uma, Yake, Budo, and Wilderbesteria. There are some monsters in this area because of the energy leak from the cataclysm that was centered in Yake. Wilderbesteria is the farmlands of Kaldor and also has some forests belonging the the Wildcount in control of the area. Uma produces horses for the Kaldorian cavalry and other tasks. Budo is wine country and is covered in marshes and swamps. Hoseki has the largest gemstone deposits out of all of the sub-continents making Kaldor the richest country of the five.

North[edit]

The North and South are separated by Skyridge Mountains. The mountians and everything north of them are controlled by Wolfenfeniria. There are eight areas, HaGos, which is rocky crags; Slab, which had the most coal deposits and is the center of production; Cawl, which is pine forests famed for unbreakable steel; Niche, the trading hub with the most beaches; Hose, which is full of giant wolves and dragons used by the Wolfenfernis cavalry; Luns, which has the most connections to the Faelands; Mags; home of the College of cimpethe; and Rec which has the archives of inventions.

The White[edit]

After the war between the New Gods and the Demons, the White Sea drained and revealed a stretch of land known as The White. Located north of the Niche Lands, The White is a desolate location of ice fields, and glaciers. After a loss of their natural ocean, the Niche converted their ships to be Ice Runners. The White is uncivilized, with a few Ice Ports on the Niche border and the edge of the Sea of Souls. The edge of the White turns into a frozen water fall and drops off into oblivion.

The Sea of Souls[edit]

The Sea of Souls is the ocean North of Kaldor. It was cut in two by the White and now there is an east and west portion. This is one of the major trade routes to and from Kaldor and Wolfenfeniria. Its edge turns into waterfalls dropping off into oblivion.



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