Yin Style, Variant (5e Subclass)

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Yin Style[edit]

Yin Style Ki is the innate energy of the spiritual world. The nature of this Ki allows one to cast jutsu that create illusions that affect the target’s mind and Ki system, this type of Jutsu is called Genjutsu and is commonly made out of Yin Style Ki.

Design Note: A creature that can take the help action and can use Ki may use the help action to attempt to break someone out of a genjutsu, they must attempt the saving throw against the genjutsu themself, breaking the genjutsu cast on the creature on a success. A creature can only be under one genjutsu at any given time, if a creature is put under a new genjutsu while they are already in one, the old one ends and the new one immediately takes effect.

===Hand-Seal Jutsu=== (11)


Basic Yin Style Technique

Cost: 1 Ki

Range: Touch

Duration: 1 Minute

As a bonus action, you focus the Ki in a creature's mind. The target gains advantage on rolls against being frightened, charmed, or unconscious.


Shadow Transmission

Cost: 3 Ki

Range: Up to a 5 mile radius

Duration: Concentration, up to 1 minute

Touching a surface, you release subtle waves of dark Ki that speak into the minds of those you chose. You can telepathically communicate with a number of creatures of your choice up to twice your Intelligence modifier, minimum 1, that are touching the same surface. You must share a language with them, and can only communicate verbally.


Psycho Mind Transmission

Cost: 10 Ki

Range: Touch

Jutsu Type: Genjutsu

Touching the forehead of a creature, you can now see the silhouettes of its past, delving into their memories. State what information you are searching for and make an Intelligence saving throw. The DC for this saving throw is equal to the target's passive Insight. On a success, you see the memory of the target that is closest to the sought information. The relevancy of the memory found decreases by an amount relative to how much you failed by. If you fail by 10, you see a completely mundane, unrelated memory.


Prone Displacement

Cost: 2 Ki

Range: as far as you can see

Duration: action

Jutsu Type: Genjutsu

As a reaction, whenever your forced into being prone, hold your hand out with 2 fingers pointed at the person. Flick your wrist and reappear within your movement speed in the direction that was pointed at. Using this negates the prone condition and damage from the interaction.


Telescope Technique

Cost: 3 Ki

Range: 5 miles

Duration: Concentration, indefinitely

After gaining this jutsu, you may spend 1 minute meditating on a single creature within 5 feet of you, or within your Ki sense if applicable, to memorize their Ki signature, becoming blinded and prone for the duration, and needing to start over if the duration is interrupted. As an action while touching a reflective surface or object, typically a crystal ball, you may cast this jutsu on it, causing it to show everything within 15 feet of one creature whose Ki signature you have memorized. You must be touching the surface to concentrate on this jutsu.


Yin Surge

Cost: 2 Ki

Range: 30 ft. radius

As an action, you release a blast of Yin/Dark Energy designed to make escaping and destroying secret laboratories easy. Make a single jutsu attack with a -2 penalty. The attack roll is contested with the creature's jutsu DC (or 8 + their proficiency bonus + their Intelligence modifier if they don't have one). If the creature can not cast jutsu, this DC is decreased by 2. On a hit, they become paralyzed until the end of your next turn. Any objects within range take an amount of thunder damage equal to the attack roll.


Spirit Transformation

Cost: 10 Ki

As an action, you can detach your soul from your body. The material body you leave behind is unconscious, but continues to age, requires food and water, and reduces your hit points if you take damage.

Your soul resembles your mortal form in every way, replicating your game statistics and possessions, and gaining a flying speed equal to your movement speed. It can not take damage, and can only be targeted by fuinjutsu or jutsu that absorbs Ki, or similar effects. If you drop to 0 Ki while in this form, you die instantly. You can not interact with physical objects, passing through them instead, excluding Ki constructs or Ki-imbued objects. You may end this effect as an action, returning your soul to your body instantly over any distance, if neither your soul or body are obstructed by Ki constructs or Ki-imbued objects. You may spend 1 minute in this form without consequence, after which you gain 1 level of exhaustion at the end of each of your turns (once every 6 seconds) as your body begins to slowly rot.

As an action, while your soul is within a non-construct creature's space, you may force them to attempt a Charisma saving throw. On a failure, they take 2d4 necrotic damage and 2d4 psychic damage as you suppress and collapse their soul. On a success, you take half as much damage.


Exploding Kunai

Cost: 4+ Ki

Range: 30 feet

Duration: Concentration, up to 1 minute

Jutsu Type: Genjutsu

As an action, whenever the target touches a weapon, it seemingly explodes, even if it’s their own. They must attempt a Wisdom saving throw. On a failure, they immediately drop any weapon they are holding and are unable to hold any weapons they are not wielding. They may retry this saving throw at each of their turns, ending this effect early on a success.

Additionally, when you cast this jutsu, you may target an additional creature for every 1 additional Ki spent.


Ephemeral

Cost: 1 Ki

Jutsu Type: Genjutsu

When you cast a genjutsu, you condense its Ki into your fingers. Its range is decreased to touch, it can only target 1 creature, and requires concentration if it did not already, but the target has disadvantage on any saving throws the genjutsu incurs.

Non-Hand Seal Jutsu[edit]

Yin Enhancement

Cost: Half the cost of the Jutsu

As a bonus action, when you use a Jutsu, you can make attack rolls with advantage, re-roll damage rolls, disadvantage on the saving throw of the effect, or double the range for that Jutsu.


*Yin Style: Dominating Rasengan*

Cost: Half the cost of the Jutsu

Range: Touch

Requirements: Rasengan

Duration: 1 minute

As an action, you imbue any rasengan with purple, genjutsu-laden Ki. Make a melee spell attack. The target takes an additional 2d10 + your Intelligence modifier psychic plus 2d10 force damage, and they become charmed by you. The target must make a Strength saving throw or be pushed an extra 20 feet away (on success its 40ft on fail its 20ft). The target may attempt a Wisdom saving throw at the end of each of their turns, no longer being charmed on a success.


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