Witches' Forest (Black Clover Supplement)
Witches’ Forest[edit]
Hidden deep within the western neutral lands, between the borders of the Clover and Diamond Kingdoms, lies the Witches’ Forest—a Grand Magic Zone where the trees hum with old power and the wind carries secrets older than any kingdom. This secluded realm, ruled by the enigmatic and unyielding Witch Queen, is a sovereign land where no man dares tread and no oath binds stronger than that of magic.
Here, only witches dwell—women born of arcane heritage, wielding strange and potent magics: curses that twist fate, familiars that whisper in tongues long dead, and rituals that shape the world itself. Bound by ancient laws, these witches are forbidden from ever leaving their forest home. Those who defy the Queen’s decree and flee into the wider world are branded as exiles, traitors, fugitives to be hunted—or forgotten.
You may be one such outcast, your talents too wild to cage. Or perhaps you were raised beyond the forest’s edge by a mother who defied the Queen, carrying a legacy cloaked in danger. Whatever your origin, the power of the Witches’ Forest pulses through your blood—wild, forbidden, and unbreakable.
Skill Proficiencies: Background Feature dependant.
Tool Proficiencies: Background Feature dependant.
Equipment: Background Feature dependant.
Fugitive[edit]
You have fled from the Witches’ forest, becoming a fugitive and considered a traitor. Even then, you have still retained the knowledge gained from the forest.
You have advantage on Intelligence (History) checks related to Magic or Mana.
Skill Proficiencies: Arcana, History.
Tool Proficiencies: One artisan’s tool.
Equipment: A piece of jewelry worth at least 5 GP, a set of Witch’s Clothing, 10 GP.
Exiled[edit]
Due to being born more powerful than other witches, you’ve been exiled by the witch queen herself, maybe to fully comprehend your power or simply out of fear you might get badly influenced. Regardless, you’ve found yourself free from her grasp, with your unique power now being free to utilize.
You gain one of the following:
- Your Mana increases by 5 times half your level (rounded down).
- You can learn one additional number of spells equal to your proficiency bonus.
- Your natural abilities are increased by a +1.
Skill Proficiencies: Arcana, Insight.
Tool Proficiencies: One artisan’s tool.
Equipment: A piece of jewelry worth at least 5 GP, a set of Witch’s Clothing, 10 GP.
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