Way of the Fiend (5e Subclass)

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Way of the Fiend[edit]

You have embraced the chaotic essence of your lineage, channeling the raw power of demons and otherworldly forces. This path, known as the Way of the Demon's Fury, allows you to wield your inner fury as a weapon, transforming your physical prowess into an unstoppable force.

Through rigorous training and an unbreakable bond with your demonic heritage, you have learned to harness the primal instincts that reside within you. As you unleash your wrath upon your foes, the very fabric of reality trembles in response. Whether you seek redemption or revel in destruction, the fury of the demon within you fuels your every action, granting you unparalleled strength and agility in the heat of battle.

Abyssal Power[edit]

At 3rd level, you again the ability to speak like a fiend and mimic their powers. You learn to speak read and write abyssal if you don't already know it. If you do, you can choose to learn another language of your choice,

In addition, you gain a darkvision of up to 120 feet and can see through magical and darkness.

Demonic Transformation[edit]

Also at 3rd level, you also gain the ability to transform into your abyssal form using your bonus action, The transformation lasts 1 minute and you gain the following benefits while transformed:

  • You grow monstrous features such as claws, tails and tendrils You can decide how they look, When you make an unarmed strike your attacks gain a reach of 5 additional feet, and you cause either slashing, piercing or bludgeoning damage with your unarmed strikes.
  • Once per turn when you hit a creature with an unarmed strike you can choose to spend 1 ki point to drain the life of your target, doing so you deal a amount of necrotic damage equal to 1 roll of your martial die, and you recover hit points equal to the necrotic damage dealt.

You can transforms an amount of times equal to your proficiency bonus, regaining a use of this feature when you finish a short rest and all uses when you finish a long rest.

Flames Combat[edit]

At 3rd level You learn to wield fire in combat. You learn the cantrip fire bolt. In addition, you gain the following additional benefits when casting this cantrip:

  • You add your martial arts die to the damage rolls of this cantrip.
  • You can spend 1 ki point to cast this cantrip as a Bonus Action.
  • Once per turn, when you take the Attack action, you can forgo one of your attacks to cast this cantrip.

Rising Fiend[edit]

At 6th level, you start to harness even more fiendish powers. While transformed, you gain the following benefits:

  • You gain a flying speed equal to your walking speed and also can hover.
  • You gain resistance to poison damage and are immune to diseases when you are in Abyssal form you also are immune to the poisoned condition and poison damage.

Power of the Abyss[edit]

At 11th level, your abyssal power grows stronger. While transformed, you gain the following benefits:

  • You have advantage on saving throws against spells and other magical effects.
  • You gain resistance to fire and necrotic damage.
  • You can cause necrotic damage, rather than fire, with your Fire Bolt cantrip.

True Fiend[edit]

At 17th level, At 17th level, you can tap into your pure demonic potential. You gain the following benefits while transformed:

  • You have resistance to bludgeoning, piercing and slashing damage.
  • You can spend 3 ki points to cast fireball, or 5 ki points to cast fireball as a Bonus Action.
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