Way of Nine Gates of Hell (5e Subclass)
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Way of Nine Gates of Hell
|“||Once in a time, I traveled to a mountain region where it was rumored that there was a certain monastery that holds a strange style taken by few monks. When I asked the natives about the rumors, they told me in a warning manner to not go there, and they said to me something that my poor translations revealed as:
There was also the mention of the number nine, but I excluded that from the conversation. Now, knowing me, I sought that monastery in hopes of finding a good challenge with some who are willing to share their knowledge with me; however, the story of how I got there is not important, but all I can say is that I found a strange compound that was a part of the mountain itself.
When I opened the entrance to what I thought was the monastery I couldn't believe my eyes, I saw dozens of monks fighting and training with each other with great ferocity and frenzy while the others were breaking stone brick, wooden boards and other items using only their heads. After a few seconds of me observing them with great wonder and an open jaw, they all turned at me and stared back at what was a stranger in their midst, so I waved my hand and simply closed the door after my leaving them for good. I never thought that I would say this but I was afraid of being there because they brought fear to me looking like devils in hell.
|—Gustav Ingomar, a human fighter in his quest to finish his book Mastery of Fighting|
Mastery of the Body
Starting when you choose this tradition at 3rd level, you can use nearly any part of your body to make an unarmed attack, not just your arms and legs. This will allow you to attack in different situations, even when wielding two weapons or two-handed weapons.
Starting when you choose this subclass, your martial arts have improved. Your martial arts die is now permanently one die size bigger than stated on the Monk table in the PHB. A d4 on the table becomes a d6, d6 -> d8, d8 -> d10, d10 -> d12.
Third Gate of Frenzy
At 6th level, your Flurry of Blows is upgraded to Frenzy of Blows. After taking the attack action, you may now spend 2 ki points to make 4 unarmed strikes as a bonus action.
Additionally, you can spend 3 ki points to make 6 unarmed strikes as an Attack action. You can only use this action once per short or long rest.
Sixth Gate of Wrath
At 11th level, immediately after taking damage from a creature within melee range, you may use your reaction to make an opportunity unarmed attack against that creature. If your unarmed attack lands, you may choose to expend a ki point to deal Max damage.
You can do this only once per round, even if you may have more than one reaction granted by feats or other abilities.
This ability is negated and can't be performed in reaction to taking damage from a critical hit.
Ninth Gate of Cataclysm
At 17th level, as a bonus action, you spend all of your remaining ki points to make a number of extra unarmed strikes equal to the ki points spent + your Dexterity modifier.
You gain a level of exhaustion after using this ability and must end your turn. You regain the use of this feature after you finish a long rest.