Warclub (3.5e Equipment)

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Simple Two-Handed Thrown Melee
Critical: ×2
Range Increment: 10 ft.
Type: Bludgeoning
Hardness: 5
Size Cost Damage Weight1 hp
Fine 1d2 3/5 lb. 1
Diminutive 1d3 3/5 lb. 1
Tiny 1d4 3/5 lb. 2
Small 1d6 3 lb. 5
Medium 2d4 6 lb. 10
Large 2d6 12 lb. 20
Huge 3d6 30 lb. 40
Gargantuan 4d6 48 lb. 80
Colossal 6d6 72 lb. 160
  1. The SRD only gives a means to determine costs and weights of weapons for Large and Small versions based on the Medium weapons. The weights for Fine, Diminutive, Tiny, Huge, Gargantuan, and Colossal versions have been determined by using the rules for armor for unusual creatures.

A warclub is just a larger version of a regular club, and a variation of the greatclub.

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