Village Dunce (5e Background)

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Village Dunce[edit]

After leaving your home village either for reasons only you understand or having merely wandered away, you find yourself far from what you know. With only a small badly drawn map of home and a trinket to remember it by it's up to you what to do now. Do you sit on that log and stare at that hill? Do you stand in the middle of the street and wonder how you got there? Do you follow the funny man over there? Do you... wait what are you doing? No you can't... stop that... no you can't eat... SPIT IT OUT, not all rocks are candy that one the old lady... oh for gods sake... HEY, look over there you over grown lump a pretty bug... ugh at lest they spit out the... NO DON'T EAT......this is going to be a long journey.

Skill Proficiencies: Animal Handling and Athletics or Nature and Survival

Equipment: A small knife, a map of the village you grew up in, a pet rat, a trinket from home, a set of common clothes, and a belt pouch containing 1 gp

Feature: Lovable Lumox[edit]

Whether it's pity, amusement, or the fact that you're a "cute little fella" people seem to treat you nicely, almost like they would a child, giving small things to entertain yourself with or making sure you're doing alright. whenever you're in an area where people congregate(i.e a town, village, city etc.) for more than a day people will take it upon themselves to make sure you have basic necessities.

Alternate Feature: Savant[edit]

Though you may struggle with many simple tasks and are unable to grasp basic concepts you are skilled. Your area of expertise can be as narrow as a single specific task, maybe playing a certain game or instrument at genius level, to being a whole topic such as having knowledge about an entire monster type or how to understand architecture and sort out a maze in seconds of getting inside. Ask your DM before choosing this feature and work with them to decide the limits of the feature. Keep in mind that while you have this knowledge you have to communicate it to your party IN GAME. You are playing a character that's considered dull by others for one reason or the another so stick to your role-play.

Suggested Characteristics[edit]

You're character is the one people look at and see as simple, regardless of how true that is they think it for one reason or another. You could have the greatest mind there ever was and be trapped in a uncooperative body or truly be the dullard they think you are.

d8 Personality Trait
1 Everyday you're getting to see things you've never seen before and in a constant state of wonder.
2 You really are much more intelligent that you appear but are incapable of communicating this to anyone, like some wiring is wrong between your brain and body, if only you could find a mind reader.
3 You make all sorts of "friends" wherever you go.
4 You find certain objects extremely intriguing it may be anything frosfauhaulf I LIEK SHINY ROCKS... you like shiny rocks..
5 Sometimes you don't even understand how you know something.
6 You know exactly what others think of you, and your okay with/hate it.
7 You love giving hugs to everyone you meet, whether they wanted one or not is a whole different story.
8 In your travels you've learned one thing, that it's difficult to be understood.
d6 Ideal
1 Be Nice You do your best to protect others from bad people.(Lawful)
2 <-Ideal->. (<-Alignment->)
3 <-Ideal->. (<-Alignment->)
4 <-Ideal->. (<-Alignment->)
5 <-Ideal->. (<-Alignment->)
6 <-Ideal->. (<-Alignment->)
d6 Bond
1
2
3
4
5
6
d6 Flaw
1 You're easily distracted, moving from one thing to the next rather quickly.
2 You often get overwhelmed with tasks and become angry at yourself.
3 You are too trusting of strangers.
4
5
6

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