Variant Warforged (5e Race Variant)

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Ability Score Increase[edit]

Your Constitution score increases by 1.


Warforged Resiliance (Variant)[edit]

You were created to have remarkable fortitude, represented by the following benefits.

  • You have advantage on saving throws against being poisoned, and you have resistance to poison damage
  • You are immune to disease
  • You don’t need to eat, drink, or breathe
  • It takes twice as many levels of exhaustion for you to suffer any penalties from exhaustion, and magic can’t put you to sleep.

Integrated Defence (Enhances 'Integrated Protection')[edit]

Your body has built-in defensive layers, which can determine your Armour Class. You can utilise these configurations if you meet the prerequisite(s), and if you are using a shield, you apply its bonus as normal.
You can alter your body to enter different defensive modes; each time you finish a long rest, choose one mode to adopt from the Integrated Protection table, provided you meet the mode’s prerequisite. If you had integrated a set of armour, it takes the usual one hour to remove it. In addition, the +1 to Armour Class does not apply to these configurations

Mode Prerequisite(s) Effect
Aramid Fibre
(unarmoured)
None 11 + your Dexterity modifier + your proficiency modifier (if proficient with light armor)
Composite Armour
(medium armor)
Medium armour proficiency 13 + your Dexterity modifier (max 2) + your proficiency modifier
Spaced Armour
(heavy armor
Heavy armour proficiency
13 Strength
16 + your proficiency modifier, Disadvantage on stealth checks

Subraces(Replaces 'Specialized Design')[edit]

As a warforged, your body was designed for a specific purpose.
Choose one of these subraces: envoy, juggernaut, or skirmisher

Envoy[edit]

As an envoy, you were designed with a certain specialised function in mind.
You might be an assassin, a healer, or an entertainer, to name a few possibilities.
Envoys are the rarest of the warforged subraces, and yours could be a unique design.

Ability Score Increase[edit]

Two scores of your choice from Intelligence, Wisdom, and Charisma increase by 1, or one increases by 2

Specialized Design[edit]

You gain proficiency in one skill of your choice, one tool of your choice, and one language of your choice.

Integrated Tool[edit]

Choose one artisan's tool you’re proficient with. This tool is integrated into your body, and you double your proficiency bonus for any ability checks you make with it. You must have your hands free to use this integrated tool.

Juggernaut[edit]

You’re an imposing war machine built for close combat and raw might.
You tower over your comrades: juggernaut warforged stand between 6 and 7 feet in height and can weigh up to 450 pounds.

Ability Score Increase[edit]

Your Strength score increases by 2, or your Strength and Constitution scores both increase by 1.

Iron Fists[edit]

You become proficient in unarmed strikes, and yours now deal (1d4+ your Strength modifier) bludgeoning damage

Powerful Build[edit]

You count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift.

Skirmisher[edit]

You were built to scout the edges of battle and outmaneuver your enemies.
You are lean and designed for speed.

Ability Score Increase[edit]

Your Dexterity score increases by 2, or your Dexterity and Constitution scores both increase by 1.

Swift[edit]

Your walking speed increases by 5 feet.

Darkvision[edit]

Built to operate in both light and darkness, your optical receptors can function well in dark and dim conditions
You can see in dim light 60ft in front of you as if it were bright light, and in darkness as if it is dim light.
You can’t discern colors in darkness, only shades of green


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