User:N3v3rN1ght246
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Class Description[edit]
The Corrupt Priest serves a deity known as the Mother of Corruption, drawing on dark and arcane powers. Unlike traditional clerics, a Corrupt Priest gains power through morally ambiguous means, accumulating "divinity points" to unlock potent abilities known as "Authority."
Class Features[edit]
Hit Points[edit]
- Hit Dice: 1d8 per Corrupt Priest level
- Hit Points at 1st Level: 8 + your Constitution modifier
- Hit Points at Higher Levels: 1d8 (or 5) + your Constitution modifier per Corrupt Priest level after 1st
Proficiencies[edit]
- Armor: Light armor
- Weapons: Proficiency in one type of weapon of your choice
- Tools: None
- Saving Throws: Wisdom, Charisma
- Skills: Choose two from Arcana, Deception, Religion, Intimidation
Equipment[edit]
You start with the following equipment, in addition to the equipment granted by your background:
- (a) a mace or (b) a dagger
- (a) a light crossbow and 20 bolts or (b) any simple weapon
- (a) a priest's pack or (b) an explorer's pack
- Leather armor and a holy symbol