Triarc (3.5e Equipment)

From D&D Wiki

Jump to: navigation, search
This material is published under the OGL 1.0a.

Triarc: Triarc: A weapon with this property is similar to flaming, frost, and other energy-based weapons, except that rather than a single type of energy it is weakly sheathed in three different types of energy (acid, cold, electricity, fire, or sonic). Each type of energy in the triarc weapon deals 1 point of energy damage of the appropriate type, so a cold/electricity/fire triarc weapon deals 1 point of cold, 1 point of electricity, and 1 point of fire in addition to the weapon’s other damage.

This property may be added to a weapon multiple times, but each time it has to be a different combination of energy types, such as acid/cold/electricity and acid/ cold/sonic. Triarc weapons are usually decorated with triangular symbols, sometimes bearing colors related to the types of energy they create (acid = black or green, cold = white or blue, electricity = yellow or violet, fire = red or orange, sonic = gray).

CL 3rd; Craft Magic Arms and Armor, energy spells of the appropriate types; Market Price: +1 bonus

Back to Main Page3.5e HomebrewEquipmentMagical Weapon Enhancements

Padlock.png This page is protected from editing because it is distributed under the OGL. Please discuss possible problems or changes on the talk page.

Open Game Content (Padlock.pngplace problems on the discussion page).
Stop hand.png This is part of the book Swords Into Plowshares. It is covered by the Open Game License v1.0a, rather than the GNU Free Documentation License 1.3. To distinguish it, these items will have this notice. If you see any page that contains Swords Into Plowshares material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.
Home of user-generated,
homebrew pages!