Tri-Dagger (3.5e Equipment)

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Tri-Dagger
Simple Light Melee
Critical: 19-20/x2
Range Increment:
Type: Piercing
Hardness: 10
Size Cost1 Damage Weight1 hp
Fine * * 1
Diminutive * * 1
Tiny * * 1
Small 3 gp 1d3 1/2 lb 1
Medium 3 gp 1d4 1 lb 2
Large 6 gp 1d6 2 lb 4
Huge * * 8
Gargantuan * * 16
Colossal * * 32
  1. The SRD only gives a means to determine costs and weights of weapons for Large and Small versions based on the Medium weapons. Any other supplied values are the author's best determination.

A tri-dagger is a dagger whose blade is shaped like a perfect equilateral triangle. It has significantly more power to its attacks due to its shape, but isn't as punishingly accurate at times. Unlike most light weapons, you may use the Power Attack feat with a tri-dagger as if it were a one-handed weapon. Additionally, you receive a +2 bonus to any sunder attempts with a tri-dagger.


  • Tri-Dagger also causes bleeding. Opponent loses 1 HP per round. The bleeding rate can be reduced by 1 with a Heal check DC 20 and 1 more for every 5 the check is passed by, can also be stopped by a Cure spell or a heal spell. Creatures not subject to critical hits are not subject to this effect.

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